Exploration

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Current content is information obtained from the Closed Alpha. Spoilers ahead!
The Aethermancer exploring Pilgrimage Path

Exploration is one of the core mechanics of a run in Aethermancer, along with the combats. It is based on going around in main areas in order to progress.

A main area is divided in multiple small sections the player explores, fights monsters and interacts with NPCs. After going around for some time, the protagonist will find a portal room with three portal options, each one of them has an icon on the ground, showing what the player should expect if they decide to enter that portal. The icons represent an NPC encounter (Lily, Sir Tiberion, Alioth, the Cook or the Merchant or even a ? mark indicating it's one of them chosen randomly) an Aether Spring, loot containing gold or Aether Crystals etc. The final section of the area before the Aethermancer is able to progress to the next biome has a Champion Monster combat, and that will be signailed by a big mark on the ground next to the three portals.

After defeating the Champion Monster, the player goes to the Rest Site and, after that, the next main area.

Section of the map with the three portals

Aethermancer's abilities

While exploring, the Aethermancer is in the overworld. There, they can interact with NPCs and objects and start combats. They can also use two abilities: void jump and void blitz.

  • Void jump lets the Aethermancer climb on top of walls using Void Crystals in other to reach those higher places. Climbing these walls might be optional or a requirement to progress on the area. They can also be used to escape from wild monsters if you want to avoid a combat, since those are unable to climb a wall, unless they already are on top of it, which in this case they are unable to climb down.
  • Void blitz allows the Aethermancer to take advantage in a combat even before it starts. When using this ability, the protagonist chooses one of the wild monsters to start the combat with 2 less poise, thus making it easier to stagger. However, the player must be careful, since once a wild monster spots the protagonist, the combat starts immediately.

The Aethermancer can also fast travel in between points of the area using the map. The available places to teleport to include finished combats, NPCs and Aether Springs. They can teleport from any place.

Gallery