Module:Monsters/List

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Documentation for this module may be created at Module:Monsters/List/doc

local monsters = {
	["CHERUFE"] = {
		name			= "Cherufe",
		elements		= {"earth", "fire"},
		types			= {"critical", "purge", "burn"},
		health			= 40,
		start_actions	= {"grapple", "ignite"},
		sig				= "scorched earth",
		perks			= {"+25% Crit Chance", "+5 Health", "+1 Defense"},
		poise			= "",
		soulbond		= 200
	},
	["DARK ELDER"] = {
		name			= "Dark Elder",
		elements		= {"earth", "fire"},
		types			= {},
		health			= nil,
		start_actions	= {},
		sig				= "call of the void",
		perks			= {},
		poise			= "fire",
		soulbond		= nil
	},
	["DOMOVOY"] = {
		name			= "Domovoy",
		elements		= {"fire", "water"},
		types			= {"heal", "regeneration", "burn"},
		health			= 45,
		start_actions	= {"invigorate", "boiling soup"},
		sig				= "monster chef",
		perks			= {"+1 Healing", "+1 Burn Damage", "+5 Health"},
		poise			= "wind",
		soulbond		= 50
	},
	--["DJINN"] = {
	--	name			= "Djinn",
	--	elements		= {},
	--	types			= {},
	--	health			= nil,
	-- start_actions	= {},
	--	sig				= "",
	--	perks			= {},
	--	poise			= "",
	--	soulbond		= nil
	--},
	["GAMA"] = {
		name			= "Gama",
		elements		= {},
		types			= {},
		health			= nil,
		start_actions	= {},
		sig				= "",
		perks			= {},
		poise			= "wind",
		soulbond		= nil
	},
	["GARGOYLE"] = {
		name			= "Gargoyle",
		elements		= {"earth", "wind"},
		types			= {"sidekick", "shield", "power"},
		health			= 35,
		start_actions	= {"mineralize", "hurricane punch"},
		sig				= "earthen striker",
		perks			= {"+1 Defense", "+1 Shielding", "+1 Sidekick Damage"},
		poise			= "water",
		soulbond		= 50
	},
	["GRIMOIRE"] = {
		name			= "Grimoire",
		elements		= {"wild"},
		types			= {},
		health			= nil,
		start_actions	= {},
		sig				= "",
		perks			= {},
		poise			= "",
		soulbond		= nil
	},
	["JOTUNN"] = {
		name			= "Jotunn",
		elements		= {"water", "wind"},
		types			= {"tank", "shield", "age"},
		health			= 45,
		start_actions	= {"roar", "ice smash"},
		sig				= "rime wind",
		perks			= {"+2 Shield Generator", "+1 Defense", "+1 Shielding"},
		poise			= "fire",
		soulbond		= 200
	},
	["KULLERVO"] = {
		name			= "Kullervo",
		elements		= {"fire", "wind"},
		types			= {},
		health			= nil,
		start_actions	= {},
		sig				= "",
		perks			= {},
		poise			= "fire",
		soulbond		= nil
	},
	["MANDRAGORA"] = {
		name			= "Mandragora",
		elements		= {"water", "earth"},
		types			= {"heal", "regeneration", "weakness"},
		health			= 40,
		start_actions	= {"spore", "refreshment"},
		sig				= "wholesome",
		perks			= {"+1 Healing", "+1 Regeneration Healing", "+15% Evasion"},
		poise			= "fire",
		soulbond		= nil
	},
	--["MEPHISTO"] = {
	--	name			= "Mephisto",
	--	elements		= {"fire", "water"},
	--	types			= {"affliction", "terror", "burn"},
	--	health			= 40,
	--	start_actions	= {"sudden splash", "ignite"},
	--	sig				= "schadenfreude",
	--	perks			= {"+1 Damage", "+1 Terror Application", "+1 Burn Damage"},
	--	poise			= "earth",
	--	soulbond		= 50
	--}
	["NAGA"] = {
		name			= "Naga",
		elements		= {"fire", "water"},
		types			= {},
		health			= nil,
		start_actions	= {},
		sig				= "counter attack",
		perks			= {},
		poise			= "",
		soulbond		= nil
	},
	["NOSFERATU"] = {
		name			= "Nosferatu",
		elements		= {"water", "wind"},
		types			= {"dodge", "heal", "terror"},
		health			= 40,
		start_actions	= {"aqua pounce", "shriek"},
		sig				= "vampirism",
		perks			= {"+1 Damage", "+15% Evasion", "+1 Terror Application"},
		poise			= "fire",
		soulbond		= 50
	},
	["OOZE"] = {
		name			= "Ooze",
		elements		= {"earth", "water"},
		types			= {"poison", "tank", "affliction"},
		health			= 45,
		start_actions	= {"toxic slash", "healing slime"},
		sig				= "putrid odor",
		perks			= {"+2 Corruption Cleanse", "+1 Poison Damage", "+10 Health"},
		poise			= "earth",
		soulbond		= nil
	},
	["ORTHRUS"] = {
		name			= "Orthrus",
		elements		= {"fire", "water"},
		types			= {"sidekick", "power", "heal"},
		health			= 30,
		start_actions	= {"aqua pounce", "fire fang"},
		sig				= "two headed",
		perks			= {"+1 Sidekick Damage", "+1 Healing", "+5 Health"},
		poise			= "wind",
		soulbond		= nil
	},
	["RAVAGER"] = {
		name			= "Ravager",
		elements		= {},
		types			= {},
		health			= nil,
		start_actions	= {},
		sig				= "",
		perks			= {},
		poise			= "fire",
		soulbond		= nil
	},
	["SAMEBITO"] = {
		name			= "Samebito",
		elements		= {},
		types			= {},
		health			= nil,
		start_actions	= {},
		sig				= "",
		perks			= {},
		poise			= "earth",
		soulbond		= nil
	},
	["SHAMBLER"] = {
		name			= "Shambler",
		elements		= {"earth", "fire"},
		types			= {},
		health			= nil,
		start_actions	= {},
		sig				= "",
		perks			= {},
		poise			= "fire",
		soulbond		= nil
	},
	["SPHINX"] = {
		name			= "Sphinx",
		elements		= {"wind", "earth"},
		types			= {},
		health			= nil,
		start_actions	= {},
		sig				= "cosmic glory",
		perks			= {},
		poise			= "earth",
		soulbond		= nil
	},
	["STAR SPAWN"] = {
		name			= "Star Spawn",
		elements		= {"fire", "water"},
		types			= {"aether", "power", "age"},
		health			= 30,
		start_actions	= {"explosion", "star beam"},
		sig				= "tides of the void",
		perks			= {"+1 Aether", "+5 Initial Shield", "+1 Damage"},
		poise			= "wind",
		soulbond		= nil
	},
	["TATZELWURM"] = {
		name			= "Tatzelwurm",
		elements		= {"earth", "fire"},
		types			= {"critical", "regeneration", "poison"},
		health			= 30,
		start_actions	= {"toxic slash", "fire claws"},
		sig				= "primeval blight",
		perks			= {"+25% Crit Chance", "+1 Poison Damage", "+1 Hit"},
		poise			= "water",
		soulbond		= nil
	},
	["WARDEN"] = {
		name			= "Warden",
		elements		= {"earth", "wind"},
		types			= {"tank", "weakness", "purge"},
		health			= 45,
		start_actions	= {"echo", "stone punch"},
		sig				= "power nexus",
		perks			= {"+5 Initial Shield", "+1 Damage", "+1 Defense"},
		poise			= "fire",
		soulbond		= nil
	},
	["WOLPERTINGER"] = {
		name			= "Wolpertinger",
		elements		= {"water", "wind"},
		types			= {"critical", "purge", "sidekick"},
		health			= 35,
		start_actions	= {"bubble trick", "wind kick"},
		sig				= "eagle eyes",
		perks			= {"+25% Crit Chance", "+15% Evasion", "+1 Damage"},
		poise			= "earth",
		soulbond		= nil
	},
	["WYRMLING"] = {
		name			= "Wyrmling",
		elements		= {"fire", "wind"},
		types			= {"heal", "aether", "power"},
		health			= 35,
		start_actions	= {"fire dash", "breeze"},
		sig				= "gift of the wyrm",
		perks			= {"+1 Aether", "+15% Evasion", "+1 Healing"},
		poise			= "water",
		soulbond		= nil
	}
}

return monsters