New pages
Jump to navigation
Jump to search
- 18:54, 13 September 2024 Terror (Type) (hist | edit) [593 bytes] Neotini (talk | contribs) (Created page with "== Monsters == {{ Monster | display | filterType1 = types | value1 = terror }} == Traits== {{ Trait | table | filterType1 = maverick | value1 = false | filterType2 = types | value2 = terror }} === Maverick Traits === {{ Trait | table | filterType1 = maverick | value1 = true | filterType2 = types | value2 = terror }} == Actions == {{ Action | table | filterType1 = maverick | value1 = false | filterType2 = types | value2 = terror }} === Maverick Actions === {{ Action |...")
- 18:54, 13 September 2024 Dodge (Type) (hist | edit) [587 bytes] Neotini (talk | contribs) (Created page with "== Monsters == {{ Monster | display | filterType1 = types | value1 = dodge }} == Traits== {{ Trait | table | filterType1 = maverick | value1 = false | filterType2 = types | value2 = dodge }} === Maverick Traits === {{ Trait | table | filterType1 = maverick | value1 = true | filterType2 = types | value2 = dodge }} == Actions == {{ Action | table | filterType1 = maverick | value1 = false | filterType2 = types | value2 = dodge }} === Maverick Actions === {{ Action | tab...")
- 14:40, 22 July 2024 NPC Design Contest (hist | edit) [7,005 bytes] Dendrobium (talk | contribs) (Created page with "{{ Notice | Stub }} '''The NPC Design Contest''' (formally known as '''''“Design an Inhabitant of Pilgrim’s Rest” contest''''') was a contest where the community could submit their NPC ideas for the game. At the end of the submission period, the community could vote for the submitted entries they would like to see appear in the game from a roster of 10 finalists. After the votes were done, the two most voted designs would be added into the game. ==== Contest's sc...") Tag: Visual edit: Switched