Terror (Type)

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Monsters

Nosferatu Portrait.png Nosferatu
Dodge
Heal
Terror
Water element.png Wind element.png

Traits

Name Effect Types
Trait blind.png
Blind
Aura: Enemies with Terror have a 15% chance to miss each hit. Whenever an enemy misses a hit: Applies Terror to them. Terror
Trait cosmic horror.png
Cosmic Horror
Terror Application +1.
Aura: At the start of your turn: Generates Wild Aether for every enemy with 5 or more Terror.
Terror
Trait nightmare.png
Nightmare
Terror Application +1.
Aura: At the start of your turn: Deals a Wild Damage hit with 9 damage to all enemies with 5 or more Terror.
Terror
Trait panic.png
Panic
Aura: Whenever a Wild Damage hit staggers an enemy: Purges 1 enemy Aether and applies 5 Terror to each other enemy. Terror
Trait wild fear.png
Wild Fear
Terror Application +1.
Aura: Wild Damage hits of your allies gain +1 Poise Damage.
Terror

Maverick Traits

Name Effect Types
Trait cursed.png
Cursed
Aura: Whenever an enemy's Weakness is consumed: Applies 2 Terror to that enemy. Terror
Weakness
Trait eldritch horror.png
Eldritch Horror
Aura: Gains Aging. For every 2 Age: Applies Terror stacks to the enemy with the lowest amount of Terror equal to the total amount of Age on all allies. Age
Terror
Trait fear toxin.png
Fear Toxin
Aura: Poison on enemies with Terror does Wild Damage and deals 1 extra damage for every 3 Terror stacks on the enemy. Poison
Terror
Trait peak calamity.png
Peak Calamity
Aura: Whenever an ally attacks an enemy with 5 or more Terror: Applies Power to that ally. Power
Terror
Trait shadow meld.png
Shadow Meld
Aura: Whenever an ally attacks an enemy with 3 or more Terror: Applies Dodge to that ally. Dodge
Terror
Trait slasher.png
Slasher
Aura: Attacks of your allies increase the amount of Terror on the attacked enemies by 33%, rounded up, instead of consuming stacks. At the end of your turn: 66% of all Terror stacks on enemies are consumed, rounded up. Sidekick
Terror
Trait void infusion.png
Void Infusion
Aura: Whenever Wild Aether is spent on an ally's action, its second hit does Wild Damage. If it's a Support Action, it applies 1 Terror to each enemy instead. Aether
Terror

Actions

Name Cost Types
Action bone chill.png Bone Chill Water element.png Wind element.png Wind element.png Terror
Applies 8 x Terror to target enemy.
Purges 1 enemy Aether.
Debuff Action
Action doom bloom.png Doom Bloom Earth element.png Water element.png Terror
Applies 4 x Terror to target enemy.
Free Action.
Debuff Action
Action forebonding rain.png Forebonding Rain Water element.png Water element.png Terror
Heals all allies for 2 x 4.
Applies Terror to all enemies.
Healing / Debuff Action
Action frightful lightning.png Frightful Lightning Fire element.png Fire element.png Wind element.png Terror
3 x 3 damage against target enemy.
Applies 4 x Terror to all other enemies.
Damage / Debuff Action
Action hail storm.png Hail Storm Water element.png Water element.png Wind element.png Wind element.png Terror
2 x 3 damage against all enemies.
Applies 2 x Terror to all enemies.
Damage / Debuff Action

Maverick Actions

Name Cost Types
Action vampiric bite.png Vampiric Bite Water element.png Water element.png Heal
Terror
1 x 3 damage against target enemy.
If this action kills an enemy: Heals self for 10 and increases this action's damage by 2. For the rest of the run.
Damage / Healing Action
Action wild mark.png Wild Mark Earth element.png Fire element.png Water element.png Wind element.png Tank
Terror
Applies Redirect to target ally.
Retaliate: Triggers a 2 x 4 Wild damage attack against the enemy and applies 4 Terror to them.
Buff Action