Tatzelwurm

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Mandy.png Mandra- IT'S MANDY!
Current content is information obtained from the Closed Alpha. Spoilers ahead!

Starting Actions

Action toxic slash.png Toxic Slash

Earth element.png

2 x 4 damage against target enemy.
Applies 2 x Poison to target enemy.
Starting Action
Action fire claws.png Fire Claws

Fire element.pngFire element.png

4 x 2 damage against target enemy.
Starting Action

Learnable Traits & Actions

Click here to toggle the Traits list table.

Trait aethereal regeneration.png Aethereal Regeneration

Aura: For every 3 consumed Regeneration stacks: Generates 1 random Aether.
Regeneration
Trait critical aether.png Critical Aether

On every 3 Crits: Generates Wild Aether.
Critical
Trait critical hybridization.png Critical Hybridization

On Crit: Deals an extra hit with 3 Wild Damage.Triggers once per action.
Critical
Trait cruelty.png Cruelty

At the start of combat, and whenever an enemy is staggered: Applies 1 Force to self.
Critical
Trait fatal upkeep.png Fatal Upkeep

Aura: Debuffs deal 3 more damage against enemies.
Poison
Trait hunt.png Hunt

Aura: Allies gain +15% Crit Chance.
Critical
Trait incubation.png Incubation

Aura: Poison no longer triggers at the start of turn. Poison damage is doubled.
Poison
Trait instant regeneration.png Instant Regeneration

Aura: On Action from any ally: Triggers Regeneration on them.
Regeneration
Trait long-lived.png Long-Lived

Aura: Whenever Regeneration stacks are applied to an ally, an additional stack is applied. The healing of Regeneration stacks is reduced by 1.
Regeneration
Trait plague.png Plague

Aura: Whenever Poison triggers on an enemy: Applies Poison to all other enemies.
Poison
Trait polluted aether.png Polluted Aether

On Attack: Consumes up to one Earth Aether to deal an Earth hit with 5 damage and apply 5 Poison to Target Enemy.
Poison
Trait proliferate.png Proliferate

Whenever this monster applies a debuff: Triggers an Earth/Water hit with 4 damage to the enemy. Triggers only once per enemy per round.
Poison
Trait regenerated prime.png Regenerated Prime

Aura: When Regeneration triggers on an ally with full health: Applies Power to them. Triggers up to twice per monster per combat.
Regeneration
Trait regenerating water.png Regenerating Water

Aura: On Water Action from any ally: Applies Regeneration on the ally with the lowest amount of Regeneration.
Regeneration
Trait regeneration shield.png Regeneration Shield

Aura: Whenever Regeneration triggers on an ally: Applies 4 Shield to them.
Regeneration
Trait sleight of hand.png Sleight of Hand

+2 Crit Damage. Every third hit of an action is a Critical Hit. For multi-target actions, it is every second hit against each enemy instead.
Critical
Trait toxic earth.png Toxic Earth

Aura: On Earth Action from any ally: Applies Poison to each enemy.
Poison

Maverick Traits

Click here to toggle the Maverick Traits list table.

These Maverick traits will appear independently of other monsters in the party.

Trait toxic assault.png Toxic Assault

On every 4 Crits: Applies 2 Poison, then triggers Poison.
Critical + Poison
Trait toxic cycle.png Toxic Cycle

Aura: For every 6 Poison stacks applied to enemies: Applies Regeneration to each ally.
Poison + Regeneration
Trait vigorous edge.png Vigorous Edge

Aura: Your allies gain +10% Crit Chance for every Regeneration stack on them. Each attack consumes 1 Regeneration.
Critical + Regeneration

These Maverick traits will only appear if there is another monster in the party with the other required type.

Trait assault shield.png Assault Shield

On Crit: Applies 4 Shield to the ally with the lowest amount of Shield.
Critical + Shield
Trait beacon.png Beacon

Aura: Whenever one or more Regeneration stacks are consumed by an ally: Consumes a Burn stack on a random enemy to apply another Regeneration stack to the ally.
Burn + Regeneration
Trait burning mark.png Burning Mark

Aura: Allies gain +5% Crit Chance against enemies for every stack of Burn on them.
Burn + Critical
Trait critical purging.png Critical Purging

On every 4 Crits: Purges 1 enemy Aether.
Critical + Purge
Trait evasion mastery.png Evasion Mastery

Aura: Crit Chance on allies also increases their Evasion by 33% of that amount.
Critical + Dodge
Trait fear toxin.png Fear Toxin

Aura: Poison on enemies with Terror does Wild Damage and deals 1 extra damage for every 3 Terror stacks on the enemy.
Poison + Terror
Trait first aid.png First Aid

Aura: Whenever Regeneration is applied to an ally: Heals them for 3.
Heal + Regeneration
Trait leeching bond.png Leeching Bond

Aura: Whenever one or more Regeneration stacks are consumed on this monster: Deals a Water hit to all enemies with Weakness with 8 damage.
Regeneration + Weakness
Trait poison glands.png Poison Glands

Retaliate: Applies 3 Poison to the enemy.
Poison + Tank
Trait rejuvenation.png Rejuvenation

Aura: Whenever Regeneration is consumed by an ally: Cleanses 2 debuff stacks from them and apply them to random enemies.
Affliction + Regeneration
Trait sidecrits.png Sidecrits

This monster's Sidekick Attack is always Critical.
Critical + Sidekick
Trait toxic shielding.png Toxic Shielding

Aura: Whenever Shield is applied to an ally: Applies Poison to the enemy with the lowest amount of Poison.
Poison + Shield

Click here to toggle the Actions list table.

Action blossoming strike.png Blossoming Strike

Water element.pngEarth element.png
  Earth element.png

3 x 3 damage against target enemy.
Applies 2 x Regeneration to all allies.
Regeneration
Action chain lightning.png Chain Lightning

Wind element.pngWind element.png
  Fire element.png

2 x 6 damage against target enemy.
On Crit: Deal 1 x 6 additional hit to a random enemy. Can trigger once per enemy.
Critical
Action crystalize.png Crystalize

Wind element.pngEarth element.png

Applies 2 x Regeneration to all allies.
Then apply 2 Shield for each {regen} stack on them.
Regeneration
Action envenom.png Envenom

Earth element.pngEarth element.png
  Earth element.png

3 x 4 damage against target enemy.
Applies 6 x Poison to target enemy.
Poison
Action explosive burst.png Explosive Burst

Water element.pngFire element.png

2 x 5 damage against target enemy.
Critical hits Purge 1 enemy Aether.
Critical
Action explosive release.png Explosive Release

Water element.pngFire element.png

Applies 2 x Regeneration to self.
Then consume all Regeneration stacks to deal 5 damage to target enemy for every stack consumed.
Regeneration
Action fire blast.png Fire Blast

Fire element.pngFire element.png
  Fire element.png

4 x 4 damage against target enemy.
+25% Crit Chance.
Critical
Action generate force.png Generate Force

Wind element.pngFire element.png

Applies 2 x Force to self.
Free Action.
Critical
Action jewel cutter.png Jewel Cutter

Wind element.pngWind element.png
  Earth element.png

4 x 2 damage against target enemy.
Critical Hits deal 4 additional damage.
Critical
Action mud fist.png Mud Fist

Water element.pngWater element.png
  Earth element.pngEarth element.png

1 x 20 damage against target enemy.
+5 Damage and +1 Poise Damage for every stack of Regeneration.
Regeneration
Action poison wave.png Poison Wave

Earth element.pngEarth element.png
  Earth element.png

2 x 3 damage against all enemies.
Applies 3 x Poison to all enemies.
Poison
Action precision meteor.png Precision Meteor

Fire element.pngEarth element.png

1 x 10 damage against target enemy.
On first hit Crit: +2 Poise Damage.
Critical
Action regeneration bloom.png Regeneration Bloom

Water element.pngEarth element.png

Applies Regeneration to all allies.
Free Action.
Regeneration
Action regrow.png Regrow

Earth element.png

Applies Regeneration to self.
Cleanses 2 Debuffs from self.
Free Action.
Regeneration
Action slime shot.png Slime Shot

Water element.pngEarth element.png

3 x 3 damage against target enemy.
Applies 3 x Poison to target enemy and self.
Poison
Action slime volley.png Slime Volley

Water element.pngWater element.png
  Earth element.pngEarth element.png

3 x 3 damage against all enemies.
Applies 3 x Poison to all enemies and self.
Poison
Action smog.png Smog

Earth element.png

Applies 2 x Poison to all monsters.
Free Action.
Poison
Action stone edge.png Stone Edge

Earth element.pngEarth element.png
  Earth element.png

3 x 6 damage against target enemy.
First hit is a Critical Hit.
Critical
Action toxic eruption.png Toxic Eruption

Fire element.pngEarth element.png

2 x 2 damage against target enemy.
Deals an additional X damage hit. (2 for each Poison stack on the enemy)
Poison
Action toxic healing.png Toxic Healing

Earth element.pngEarth element.png

Heals target ally for 2 x 5.
Applies 3 x Poison to all enemies.
Poison
Action viral bloom.png Viral Bloom

Water element.pngEarth element.png

Triggers Poison on all monsters.
Free Action.
Poison
Action viral burst.png Viral Burst

Earth element.pngEarth element.png

3 x 2 damage against target enemy.
Triggers Poison on target enemy.
Poison

Maverick Actions

Click here to toggle the Maverick Actions list table.

These Maverick actions will appear independently of other monsters in the party.

Action reactive storm.png Reactive Storm

Water element.pngWater element.pngFire element.png
  Water element.pngFire element.png

3 x 3 damage against all enemies.
+10% Crit Chance
On Crit: Triggers Regeneration on Lowest health ally.
Critical + Regeneration
Action toxic sprawl.png Toxic Sprawl

Water element.pngWater element.png
  Earth element.png

2 x 5 damage against target enemy.
Applies X x Poison to target enemy. (1 for each Regeneration stack consumed by allies in this combat)
Poison + Regeneration

These Maverick actions will only appear if there is another monster in the party with the other required type.

Action fire storm.png Fire Storm

Fire element.pngFire element.png
  Fire element.png

2 x 3 damage against all enemies.
+15% Crit Chance.
On Crit: Triggers Burn on all enemies.
Burn + Critical
Action lightning chaos.png Lightning Chaos

Wind element.pngWind element.pngFire element.png
  Fire element.pngFire element.png

2 x 5 damage against all enemies.
+15% Crit Chance.
Critical hits Purge 1 enemy Aether.
Critical + Purge
Action petal storm.png Petal Storm

Water element.pngWater element.png
  Earth element.pngEarth element.png

2 x 4 damage against all enemies.
Applies Weakness to all enemies.
Applies Regeneration to all allies.
Regeneration + Weakness
Action viral bloom guard.png Viral Bloom Guard

Water element.pngEarth element.png

Shields self for 2 x 7.
Applies Redirect to self.
Retaliate: Trigger Poison on all enemies.
Poison + Tank

Gallery

See main article: Tatzelwurm/Gallery.


Trivia

Origin

The Tatzelwurm is a mythical creature originating from Alpine folklore, particularly in Switzerland, Austria, and Germany. It is described as a long, serpent-like creature with the head of a cat and a pair of short, stumpy legs, and may be covered in scales or have rough, reptilian skin. It is said to inhabit caves and remote valleys in these regions. Accounts of the Tatzelwurm vary, with some describing it as venomous and others as merely elusive and shy.