Star Spawn

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Current content is information obtained from the Closed Alpha. Spoilers ahead!

Starting Actions

Action explosion.png Explosion

Water element.pngFire element.png

3 x 3 damage against target enemy.
Starting Action
Action star beam.png Star Beam

Wild element.pngWild element.pngWild element.png
  Wild element.pngWild element.png

2 x 10 damage against all enemies.
Applies Power to self.
Starting Action

Learnable Traits & Actions

Click here to toggle the Traits list table.

Trait accelerated generation.png Accelerated Generation

On Action: If it was this monster's second action of the same turn, Triggers Aether Generation on it.
Aether
Trait aether cycle.png Aether Cycle

Aura: For every 7 Aether consumed by allies: Generates Wild Aether.
Aether
Trait aether shield.png Aether Shield

Whenever this monster generates or consumes Aether: Applies Shield equal to the amount of generated or consumed Aether.
Aether
Trait ancient power.png Ancient Power

Gains Aging. For every 3 Age: Applies 1 Power to self.
Age
Trait cosmic wisdom.png Cosmic Wisdom

Gains Aging. For every 2 Age: Generates Wild Aether.
Age
Trait decay.png Decay

Gains Aging. For every 4 Age: Triggers an attack against all enemies with 2 Earth/Water hits; damage of each hit equals the amount of Age stacks on this monster.
Age
Trait golden age.png Golden Age

Aura: Gains Aging. For every 3 Age: Cleanses 3 debuffs and applies Age to allies with Age.
Age
Trait magnus hit.png Magnus Hit

On Attack: Deals an extra hit with damage equal to the total amount of Power in the party.
Power
Trait meditation.png Meditation

On every 3 Support Actions: Applies Power to self.
Power
Trait momentum.png Momentum

On every 4 Attacks:: Applies Power to self.
Power
Trait outlast.png Outlast

Gains Aging. Whenever Age is applied to this monster: Heals and applies Shield to self for 3.
Age
Trait power generator.png Power Generator

Aura: For every 3 Power applied to allies: Generates 1 random Aether.
Power
Trait support attacks.png Support Attacks

On Support Action: Deals an extra hit with 3 damage to Target Enemy and triggers On Attack effects.
Power
Trait synchronous majesty.png Synchronous Majesty

Aura: When you reach 5 Aether of the same element: Purges 1 enemy Aether of the same element and applies Power to self. Triggers once per element per combat.
Aether
Trait void burn.png Void Burn

Aura: At the start of your turn: Generates Wild/Wild Aether. At the end of your turn: Consumes all Wild Aether and deals a 4 damage hit to this Monster for each.
Aether

Maverick Traits

Click here to toggle the Maverick Traits list table.

These Maverick traits will appear independently of other monsters in the party.

Trait aether breath.png Aether Breath

Aura: When your allies have consumed 20 Aether in a single combat: Applies 2 Power to this Monster and triggers an attack against all enemies for 3 x 2 Wild damage. Triggers once per combat.
Aether + Power
Trait synchronous aging.png Synchronous Aging

Aura: Whenever you reach 5 Aether of the same element: Applies Age and 5 Shield to all allies with Age. Triggers once per element per combat.
Aether + Age

These Maverick traits will only appear if there is another monster in the party with the other required type.

Trait age absorption.png Age Absorption

Aura: For every 20 damage absorbed by Shields on allies: Applies Age to all allies with Age.
Age + Shield
Trait age of fire.png Age of Fire

Gains Aging. For every 2 Age: Applies Burn stacks to all enemies equal to half of the amount of Age stacks on this monster.
Age + Burn
Trait cosmic absorption.png Cosmic Absorption

Aura: For every 20 damage absorbed by Shields on allies: Generates Wild Aether.
Aether + Shield
Trait eldritch horror.png Eldritch Horror

Aura: Gains Aging. For every 2 Age: Applies Terror stacks to the enemy with the lowest amount of Terror equal to the total amount of Age on all allies.
Age + Terror
Trait endless endurance.png Endless Endurance

Gains Aging. For every 3 Age: Applies Redirect and 2 x 6 Shield to self.
Age + Tank
Trait experienced strikes.png Experienced Strikes

Gains Aging. For every 2 Age: Applies Sidekick to self. Sidekick on this monster deals additional damage equal to the amount of Age stacks on it.
Age + Sidekick
Trait flawless defense.png Flawless Defense

On every 4 Retaliates: Applies Power and 4 Shield to self.
Power + Tank
Trait peak calamity.png Peak Calamity

Aura: Whenever an ally attacks an enemy with 5 or more Terror: Applies Power to that ally.
Power + Terror
Trait power healing.png Power Healing

Whenever Power is applied to this monster: Heals each ally for 3.
Heal + Power
Trait prime absorption.png Prime Absorption

Aura: For every 20 damage absorbed by Shields on allies: Applies Power to the ally with the lowest amount of Power.
Power + Shield
Trait serpentine maneuvers.png Serpentine Maneuvers

For every 3 hits evaded by your allies: Applies Power to the ally with the lowest amount of Power.
Dodge + Power
Trait split aether.png Split Aether

On Attack: Consumes up to one Wild aether to deal a Wild Damage hit with 8 damage and Purge 1 enemy Aether.
Aether + Purge
Trait synchronous healing.png Synchronous Healing

Aura: Whenever you reach 5 Aether of the same element: Heals all allies for 2 x 3. Triggers once per element per combat.
Aether + Heal
Trait tainted power.png Tainted Power

Aura: Whenever Power is applied to an ally: Applies Power and 3 Affliction to them. Triggers once per ally per turn.
Affliction + Power
Trait void infusion.png Void Infusion

Aura: Whenever Wild Aether is spent on an ally's action, its second hit does Wild Damage. If it's a Support Action, it applies 1 Terror to each enemy instead.
Aether + Terror

Click here to toggle the Actions list table.

Action ember dart.png Ember Dart

Fire element.pngFire element.png

2 x 2 damage against target enemy.
Free Action.
Aether / Power
Action energy charm.png Energy Charm

Wind element.pngFire element.png

Heals target ally for 2 x 3.
Triggers Aether Generation on target ally.
Free Action.
Aether / Heal
Action eon shield.png Eon Shield

Wind element.pngWind element.png
  Fire element.png

Shields all allies for 2 x 6.
Applies Age to all allies with Age.
Age
Action fire bolt.png Fire Bolt

Fire element.png

1 x 9 damage against target enemy.
Consumes all Fire Aether: +4 Damage and +1 Poise Damage for each.
Aether
Action fire ritual.png Fire Ritual

Fire element.png

Purges 1 enemy Aether.
Generates Fire/Fire/Fire Aether.
Aether / Purge
Action healing brew.png Healing Brew

Water element.pngFire element.png

Heals all allies for 2 x 3.
Generates Water/Fire/Wind/Earth Aether.
Aether / Heal
Action icy assault.png Icy Assault

Wind element.pngWind element.png
  Water element.png

5 x 3 damage against target enemy.
Power
Action lava surge.png Lava Surge

Fire element.pngFire element.png
  Earth element.pngEarth element.png

2 x 4 damage against all enemies.
On Interrupt: Applies Power to self.
Power
Action moisturize.png Moisturize

Water element.png

Applies Age to self if it has 3 or fewer Age stacks.
Then apply 1 Shield for each {age} stack.
Free Action.
Age
Action mud tide.png Mud Tide

Water element.pngWater element.png
  Earth element.pngEarth element.png

2 x 5 damage against all enemies.
Heals all allies with Age for 2 x 6.
Age
Action overheated smash.png Overheated Smash

Fire element.pngFire element.png
  Fire element.png

4 x 4 damage against target enemy.
On Interrupt: Applies Power to self.
Power
Action power brand.png Power Brand

Fire element.pngFire element.png

Heals target ally for 3 x 4.
Applies 2 x Temporary Power to target ally.
Heal / Power
Action thorn of ages.png Thorn of Ages

Water element.pngEarth element.png

1 x 5 damage against target enemy.
+3 Damage and +1 Poise Damage for every stack of Age.
Age
Action transmutation.png Transmutation

Water element.pngFire element.png

Consumes 1 Power on target ally as additional cost.
Generates Wild/Wild/Wild Aether.
Free Action.
Power
Action volcanic essence.png Volcanic Essence

Fire element.pngEarth element.png
  Earth element.png

Heals all allies for 3 x 4.
Then, if all allies have full health, applies Power to self.
Power
Action water bolt.png Water Bolt

Water element.png

1 x 9 damage against target enemy.
Consumes all Water Aether: +4 Damage and +1 Poise Damage for each.
Aether
Action water ritual.png Water Ritual

Water element.png

Cleanses 5 Debuffs from target ally.
Generates Water/Water/Water Aether.
Aether / Affliction
Action whirlpool.png Whirlpool

Water element.pngWater element.png
  Water element.png

4 x 4 damage against target enemy.
On Interrupt: Applies 2 x Age to self.
Age
Action wild ritual.png Wild Ritual

Wind element.pngWater element.png
  Fire element.pngEarth element.png

Generates Wild/Wild/Wild Aether.
Applies Power to self.
Aether

Maverick Actions

Click here to toggle the Maverick Actions list table.

These Maverick actions will appear independently of other monsters in the party.

Action ancient blast.png Ancient Blast

Water element.pngWater element.pngFire element.png
  Water element.pngFire element.png

4 x 5 damage against target enemy.
Deals an additional 5 damage hit for every 2 Age stacks.
Aether + Age
Action void lightning.png Void Lightning

Wind element.pngWind element.png
  Fire element.pngFire element.png

5 x 3 damage against target enemy.
Consumes 1 Wild Aether: Applies Power to self.
Aether + Power

These Maverick actions will only appear if there is another monster in the party with the other required type.

Action comet rush.png Comet Rush

Fire element.pngFire element.pngEarth element.png
  Fire element.pngEarth element.png

3 x 7 damage against target enemy.
Applies Sidekick to self.
On Interrupt: Applies Power to all allies.
Power + Sidekick
Action glacier smash.png Glacier Smash

Wind element.pngWind element.pngWater element.png
  Wind element.pngWater element.png

4 x 5 damage against target enemy.
Applies Age to self.
Shields all allies with Age for 2 x 4.
Age + Shield
Action meteor charm.png Meteor Charm

Fire element.pngEarth element.png

Applies Temporary Power to target ally.
Then apply 4 Shield for each Power stack.
Free Action.
Power + Shield
Action stoke the fire.png Stoke the Fire

Fire element.pngFire element.png

3 x 3 damage against target enemy.
Generates Fire Aether for each {burn} stack on the target. (up to 5)
Aether + Burn

Gallery

See main article: Star Spawn/Gallery.


Trivia

  • Based on the 7th Devlog:
    • Star Spawn's types were originally Spellcaster, Shielder, Aether, and Power.
    • Star Spawn's signature trait was originally called Wrath of the Void. (On Spell Action: If you have 1 or more Wild Aether, consume up to 4 of them to cast a random damage spell in the game with equal cost.)
  • Star Spawn was one of the thirteen monsters available in the Closed Alpha, having been included from the beginning along with Mandragora, Ooze, Orthrus, Tatzelwurm, Warden, Wolpertinger, and Wyrmling. The other monsters included Cherufe, Domovoy, Gargoyle, Jotunn, and Nosferatu.
  • Star Spawn was first officially revealed on May 6th, 2023, as part of the fourth and final day of Monster Reveal Week, which was preceded by Dark Elder, Gargoyle and Kullervo.
    • This makes Star Spawn as the 15th officially announced monster.
    • However, one of the developers, Anton, used Star Spawn as his Discord profile picture a few days before its official reveal.
      • This would then make it as the 13th monster to have been revealed/teased, following Dark Elder.

Origin

The Cthulhi, also known as the Star-spawn of Cthulhu, is an eldritch creature originating from the works of H. P. Lovecraft. Described as an otherworldly being with tentacles, a monstrous visage, and immense size, it is said to be the offspring or servants of the greater entity Cthulhu. They are often depicted as dwelling in the depths of the ocean or in the voids of outer space, beyond human comprehension. Encounters with Cthulhi are believed to drive humans to madness, with tales of their influence spreading fear and awe among those who dare to investigate the mysteries of the cosmos.